More to do...
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@162 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -15,6 +15,8 @@ Serious bugs (crash the game, high priority):
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- When trying to skip past a a speech that's composed of multiple parts,
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the game hangs. (NOTE: This isn't true for the Zoq-Fot-Pik, which is
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unusual - EVERY line by the ZFP is like that.)
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- Lockups during conversations (often when heavy color table transformatins
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are going on.
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Glitches (don't crash the game, medium priority):
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- pressing arrow keys in the main menu moves the selection in the
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@@ -69,6 +71,12 @@ Glitches (don't crash the game, medium priority):
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- Linux OpenAL implementation sucks, so for now we are using SDL_mixer
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on that platform.
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- Volume levels aren't maybe exactly as they should
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- Color table transformations are very slow.
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- Circles of influence aren't shown the first time (after load?) a player
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examines the starmap.
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- Selling bio data gives an incomplete message: 'The 1000' [nothing].
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- When out of fuel: "Fill all my fuel tanks to maximum capacity" ->
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"Your ship's capacity is insufficient to hold that much fuel"
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Implementation bugs (low priority):
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