From d39b7e7e8779a43174f3111e776a206b447423f1 Mon Sep 17 00:00:00 2001 From: meep-eep Date: Sun, 27 Oct 2002 22:31:47 +0000 Subject: [PATCH] More to do... git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@162 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/TODO | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/sc2/TODO b/sc2/TODO index c2886c6c9..c830eb6be 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -15,6 +15,8 @@ Serious bugs (crash the game, high priority): - When trying to skip past a a speech that's composed of multiple parts, the game hangs. (NOTE: This isn't true for the Zoq-Fot-Pik, which is unusual - EVERY line by the ZFP is like that.) +- Lockups during conversations (often when heavy color table transformatins + are going on. Glitches (don't crash the game, medium priority): - pressing arrow keys in the main menu moves the selection in the @@ -69,6 +71,12 @@ Glitches (don't crash the game, medium priority): - Linux OpenAL implementation sucks, so for now we are using SDL_mixer on that platform. - Volume levels aren't maybe exactly as they should +- Color table transformations are very slow. +- Circles of influence aren't shown the first time (after load?) a player + examines the starmap. +- Selling bio data gives an incomplete message: 'The 1000' [nothing]. +- When out of fuel: "Fill all my fuel tanks to maximum capacity" -> + "Your ship's capacity is insufficient to hold that much fuel" Implementation bugs (low priority):