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git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1334 8092fc87-c524-0410-9efc-e669fe64eaf9
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meep-eep
2004-02-27 20:52:15 +00:00
parent 2990805c14
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/* This file contains some compile-time configuration options for *nix
* systems.
* config_unix.h is generated from config_unix.h.in by build.sh
* For windows, you'll have to edit src/msvc++/config.h manually
* if you want anything else than the defaults.
*/
#ifndef _CONFIG_UNIX_H
#define _CONFIG_UNIX_H
/* Directory where the UQM game data is located */
#define CONTENTDIR "@CONTENTDIR@"
/* Directory where game data will be stored */
#define USERDIR "~/.uqm/"
/* Directory where supermelee teams will be stored */
#define MELEEDIR USERDIR "teams/"
/* Directory where save games will be stored */
#define SAVEDIR USERDIR "save/"
/* Directory where config files will be stored */
#define CONFIGDIR USERDIR
/* Defined if words are stored with the most significant byte first */
@WORDS_BIGENDIAN@
/* Defined if your system has strupr of its own */
@HAVE_STRUPR@
/* Defined if your system has stricmp of its own */
@HAVE_STRICMP@
/* Defined if your system has getopt.h */
@HAVE_GETOPT_H@
#endif /* _CONFIG_UNIX_H */