Add MixSDL/OpenAL merge to the .dsp file too

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@658 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
ghaushe
2003-02-03 16:47:59 +00:00
parent 2052cd9c68
commit ce7f64e395
+10 -2
View File
@@ -42,7 +42,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "." /I ".." /I "..\sc2code" /I "..\sc2code\libs" /I "..\sc2code\ships" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "SOUNDMODULE_OPENAL" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /I "." /I ".." /I "..\sc2code" /I "..\sc2code\libs" /I "..\sc2code\ships" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "HAVE_OPENAL" /D "SOUNDMODULE_SDL" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
@@ -66,7 +66,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "." /I ".." /I "..\sc2code" /I "..\sc2code\libs" /I "..\sc2code\ships" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "SOUNDMODULE_OPENAL" /FR /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "." /I ".." /I "..\sc2code" /I "..\sc2code\libs" /I "..\sc2code\ships" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "HAVE_OPENAL" /D "SOUNDMODULE_SDL" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
@@ -621,6 +621,14 @@ SOURCE=..\sc2code\libs\sound\sound_common.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\sound_chooser.c
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\sound_chooser.h
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\trackplayer.h SOURCE=..\sc2code\libs\sound\trackplayer.h
# End Source File # End Source File
# Begin Source File # Begin Source File