updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@507 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -90,7 +90,6 @@ Implementation bugs (low priority):
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- Melee scaling currently causes some very small objects like Ur-Quan fighters
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- Melee scaling currently causes some very small objects like Ur-Quan fighters
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to disappear sometimes. The scaling should be made trilinear instead of
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to disappear sometimes. The scaling should be made trilinear instead of
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nearest neighbor.
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nearest neighbor.
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- Biadapt scaling has some problems for 24bpp mode
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Stuff still to do (large):
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Stuff still to do (large):
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- add some way to configure your keys
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- add some way to configure your keys
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