From cbad7eec75c319f516f4babefd3a0c0bb678d2e9 Mon Sep 17 00:00:00 2001 From: gewlitys Date: Mon, 30 Dec 2002 20:08:51 +0000 Subject: [PATCH] updated git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@507 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/TODO | 1 - 1 file changed, 1 deletion(-) diff --git a/sc2/TODO b/sc2/TODO index e218528da..fcecdfffe 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -90,7 +90,6 @@ Implementation bugs (low priority): - Melee scaling currently causes some very small objects like Ur-Quan fighters to disappear sometimes. The scaling should be made trilinear instead of nearest neighbor. -- Biadapt scaling has some problems for 24bpp mode Stuff still to do (large): - add some way to configure your keys