some changes/additions

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@758 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2003-02-16 14:03:42 +00:00
parent 87d59e69aa
commit c81115db06
+6 -4
View File
@@ -17,7 +17,8 @@ Changes are broadly classified into the following categories:
NEW FEATURES
- Planet info "coarse scan" information available and properly rendered
- Planet info "coarse scan" information available and properly rendered,
either in 3DO way (symbols) or PC (text)
- 3D spinning planet in orbit window is present, with antialiasing and
phong lighting and an animated approach
- Pixel-perfect collision detection; Spathi/Mycon are thus playable, and
@@ -27,22 +28,23 @@ NEW FEATURES
- Color-shading in planet scans
- Earth with its slave shield now functions properly
- Outfit Starship and Shipyard graphics re-extracted
- OpenGL colors work on big-endian machines.
- Save data and temp files are put in a separate directory now
- Star sizes and colors are properly differentiated.
- Scanline simulation added
- Planet surface is smoothed, blurred, and randomized slightly when it's
magnified
- SIS Status window fully implemented (including gradiated fonts from PC
version)
- Dialogue "slider" shows how far along the speech is
- Dialogue "slider" shows how far along the speech is; rewind/forward works
- 'ESC' alone lets you emergency-warp-escape
- Optional PC version menus
- Preliminary support for MacOS X (needs more work)
BUGFIXES
- Melee screens cleaned up, SuperMelee menus work.
- Subtitles now render for all alien races
- Major editing of subtitles to match more closely the speeches
- Speech and subtitles are now synchronized properly
- Autopilot indicator doesn't take over the top of the screen anymore.
- Entering star systems on autopilot doesn't crash the system.
- Planet scan is properly erased when cancelling/landing