diff --git a/sc2/WhatsNew b/sc2/WhatsNew index 2a286882c..12762398f 100644 --- a/sc2/WhatsNew +++ b/sc2/WhatsNew @@ -17,7 +17,8 @@ Changes are broadly classified into the following categories: NEW FEATURES -- Planet info "coarse scan" information available and properly rendered +- Planet info "coarse scan" information available and properly rendered, + either in 3DO way (symbols) or PC (text) - 3D spinning planet in orbit window is present, with antialiasing and phong lighting and an animated approach - Pixel-perfect collision detection; Spathi/Mycon are thus playable, and @@ -27,22 +28,23 @@ NEW FEATURES - Color-shading in planet scans - Earth with its slave shield now functions properly - Outfit Starship and Shipyard graphics re-extracted -- OpenGL colors work on big-endian machines. - Save data and temp files are put in a separate directory now - Star sizes and colors are properly differentiated. -- Scanline simulation added - Planet surface is smoothed, blurred, and randomized slightly when it's magnified - SIS Status window fully implemented (including gradiated fonts from PC version) -- Dialogue "slider" shows how far along the speech is +- Dialogue "slider" shows how far along the speech is; rewind/forward works - 'ESC' alone lets you emergency-warp-escape +- Optional PC version menus +- Preliminary support for MacOS X (needs more work) BUGFIXES - Melee screens cleaned up, SuperMelee menus work. - Subtitles now render for all alien races - Major editing of subtitles to match more closely the speeches +- Speech and subtitles are now synchronized properly - Autopilot indicator doesn't take over the top of the screen anymore. - Entering star systems on autopilot doesn't crash the system. - Planet scan is properly erased when cancelling/landing