Oops, crew_level should not be a BYTE
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2778 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -295,7 +295,7 @@ typedef struct
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// Also used in full-game to detect if a STARSHIP is an escort
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// or the flagship (captains_name_index == 0)
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BYTE crew_level;
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COUNT crew_level;
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// In full-game battles: crew left
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// In SuperMelee: irrelevant
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COUNT max_crew;
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