Fixed one-pixel glitch in shipyard when scrapping (bug #461), from
Paxtez git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1229 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -1,4 +1,6 @@
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Changes towards version 0.4:
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- Fixed one-pixel glitch in shipyard when scrapping (bug #461),
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from Paxtez
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- Adjusted subtitle timings when there are no oggs (part of bug #362),
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from chmmravatar
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- Fixed crash in conversation summary and ffw/frew problem when
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@@ -929,14 +929,12 @@ DeltaSISGauges (SIZE crew_delta, SIZE fuel_delta, int resunit_delta)
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}
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else
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{
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r.corner.x = 1;
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r.corner.y = 129;
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r.extent.width = 62;
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r.extent.height = 9;
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DrawStarConBox (&r, 1,
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BUILD_COLOR (MAKE_RGB15 (0x10, 0x10, 0x10), 0x19),
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BUILD_COLOR (MAKE_RGB15 (0x8, 0x8, 0x8), 0x1F),
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TRUE, BUILD_COLOR (MAKE_RGB15 (0x00, 0x8, 0x00), 0x6E));
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r.corner.x = 2;
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r.corner.y = 130;
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r.extent.width = STATUS_MESSAGE_WIDTH;
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r.extent.height = STATUS_MESSAGE_HEIGHT;
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SetContextForeGroundColor (BUILD_COLOR (MAKE_RGB15 (0x00, 0x8, 0x00), 0x6E));
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DrawFilledRectangle (&r);
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if ((pMenuState == 0
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&& CommData.ConversationPhrases /* Melnorme shenanigans */
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