git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@290 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-12-02 03:10:41 +00:00
parent d5b0521f7a
commit b52c243625
+2
View File
@@ -82,6 +82,8 @@ Glitches (don't crash the game, medium priority):
- Captains portraits in melee aren't updated after a battle.
- Win32 version runs a bit faster than it should, due to some problems
with timer accuracies
- Also there have been complaints about insanely fast combat, could this
be more serious flaw with SDL timer code or some other bug?
- precursor ships' crew count is misplaced in melee (SAFE_Y)
- Dialog choices sometimes exceed the rectangle they're supposed to be
bounded by. (SAFE_X?)