From b52c243625bf16b817c7945867525cf1df22d0cf Mon Sep 17 00:00:00 2001 From: gewlitys Date: Mon, 2 Dec 2002 03:10:41 +0000 Subject: [PATCH] updated git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@290 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/TODO | 2 ++ 1 file changed, 2 insertions(+) diff --git a/sc2/TODO b/sc2/TODO index daf931a1b..c86056b01 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -82,6 +82,8 @@ Glitches (don't crash the game, medium priority): - Captains portraits in melee aren't updated after a battle. - Win32 version runs a bit faster than it should, due to some problems with timer accuracies + - Also there have been complaints about insanely fast combat, could this + be more serious flaw with SDL timer code or some other bug? - precursor ships' crew count is misplaced in melee (SAFE_Y) - Dialog choices sometimes exceed the rectangle they're supposed to be bounded by. (SAFE_X?)