updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@290 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -82,6 +82,8 @@ Glitches (don't crash the game, medium priority):
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- Captains portraits in melee aren't updated after a battle.
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- Captains portraits in melee aren't updated after a battle.
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- Win32 version runs a bit faster than it should, due to some problems
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- Win32 version runs a bit faster than it should, due to some problems
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with timer accuracies
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with timer accuracies
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- Also there have been complaints about insanely fast combat, could this
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be more serious flaw with SDL timer code or some other bug?
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- precursor ships' crew count is misplaced in melee (SAFE_Y)
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- precursor ships' crew count is misplaced in melee (SAFE_Y)
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- Dialog choices sometimes exceed the rectangle they're supposed to be
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- Dialog choices sometimes exceed the rectangle they're supposed to be
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bounded by. (SAFE_X?)
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bounded by. (SAFE_X?)
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