Added '-a' switch to go between OpenAL and MixSDL at runtime
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@656 8092fc87-c524-0410-9efc-e669fe64eaf9
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Changes towards version 0.2:
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- Added '-a' switch to go between OpenAL and MixSDL at runtime -PBlue
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- Melnorme will pronounce numbers now -fOSSiL
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- Added icons to win32 builds (MSVC only for now)
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- Added icons to win32 builds (MSVC and mingw) -fOSSiL
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- Removed the GraphicStrength code, since all that is handled with
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an arithmetic blit routine outside of the drawing thread
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- Added an improved version of biadapt scaling filter,
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