Added '-a' switch to go between OpenAL and MixSDL at runtime

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@656 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
ghaushe
2003-02-03 16:33:32 +00:00
parent f91e06d2e2
commit b20848a700
3 changed files with 8 additions and 2 deletions
+2 -1
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@@ -1,6 +1,7 @@
Changes towards version 0.2:
- Added '-a' switch to go between OpenAL and MixSDL at runtime -PBlue
- Melnorme will pronounce numbers now -fOSSiL
- Added icons to win32 builds (MSVC only for now)
- Added icons to win32 builds (MSVC and mingw) -fOSSiL
- Removed the GraphicStrength code, since all that is handled with
an arithmetic blit routine outside of the drawing thread
- Added an improved version of biadapt scaling filter,