code adaptation with types.h

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@577 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2003-01-22 20:36:27 +00:00
parent d579ddbb6b
commit aaf9932f6c
+1
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@@ -145,6 +145,7 @@ Stuff still to do (medium size):
- Proper uninitialization of everything when quitting - Proper uninitialization of everything when quitting
- Currently pretty nonexistant, got only some atexit callbacks - Currently pretty nonexistant, got only some atexit callbacks
- Rewrite game pausing to be an event-level thing - Rewrite game pausing to be an event-level thing
- adapt the current code to use types defined in types.h
Stuff still to do (small): Stuff still to do (small):
- make sure save files are independant of endianness, so that Mac savefiles - make sure save files are independant of endianness, so that Mac savefiles