code adaptation with types.h
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@577 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -145,6 +145,7 @@ Stuff still to do (medium size):
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- Proper uninitialization of everything when quitting
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- Currently pretty nonexistant, got only some atexit callbacks
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- Rewrite game pausing to be an event-level thing
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- adapt the current code to use types defined in types.h
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Stuff still to do (small):
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- make sure save files are independant of endianness, so that Mac savefiles
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