Load/save icons don't flash anymore when in savegame menu (part of bug
#291), from Paxtez git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1231 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -1,4 +1,6 @@
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Changes towards version 0.4:
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Changes towards version 0.4:
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- Load/save icons don't flash anymore when in savegame menu
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(part of bug #291), from Paxtez
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- Savegame slot now defaults to the last one used during one execution
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- Savegame slot now defaults to the last one used during one execution
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of uqm (bug #477), from chmmravatar
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of uqm (bug #477), from chmmravatar
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- Fixed one-pixel glitch in shipyard when scrapping (bug #461),
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- Fixed one-pixel glitch in shipyard when scrapping (bug #461),
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@@ -1014,6 +1014,7 @@ Restart:
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}
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}
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else if (CurrentMenuState.cancel)
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else if (CurrentMenuState.cancel)
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{
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{
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SetFlashRect ((PRECT)~0L, (FRAME)0);
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pMS->ModuleFrame = 0;
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pMS->ModuleFrame = 0;
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pMS->CurState = (BYTE)pMS->delta_item;
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pMS->CurState = (BYTE)pMS->delta_item;
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ResumeMusic ();
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ResumeMusic ();
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@@ -1241,6 +1242,7 @@ ChangeGameSelection:
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}
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}
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font_DrawText (&t);
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font_DrawText (&t);
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}
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}
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SetFlashRect (0, (FRAME)0);
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ClearSemaphore (GraphicsSem);
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ClearSemaphore (GraphicsSem);
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}
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}
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}
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}
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