git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@414 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-12-12 17:55:01 +00:00
parent 5b51be28cc
commit a8cd2d369e
2 changed files with 1 additions and 3 deletions
+1
View File
@@ -1,4 +1,5 @@
0.2: 0.2:
- Earth / other slave shielded planet color issue fixed, from PhracturedBlue
- Orbit/starmap related lockup fixed, from PhracturedBlue - Orbit/starmap related lockup fixed, from PhracturedBlue
- 3D planet showing on starmap when in orbit fixed, from PhracturedBlue - 3D planet showing on starmap when in orbit fixed, from PhracturedBlue
- Scan (single, interrupting) fixed, from PhracturedBlue - Scan (single, interrupting) fixed, from PhracturedBlue
-3
View File
@@ -40,9 +40,6 @@ Glitches (don't crash the game, medium priority):
- Selling bio data gives an incomplete message: 'The 1000' [nothing]. - Selling bio data gives an incomplete message: 'The 1000' [nothing].
- Melee zooming may bug a little, ship sometimes flashes as big and then - Melee zooming may bug a little, ship sometimes flashes as big and then
small again (some 3DO owner should check does this happen in original) small again (some 3DO owner should check does this happen in original)
- Earth color can vary between different runs, it should be always blue
when not being near of it
- Probably some issue with slave shield, happens in Vela and Betelgeuse too
- In Linux, when the audio device isn't available, you can play the game, - In Linux, when the audio device isn't available, you can play the game,
but it will hang on termination but it will hang on termination
- Subtitles in conversation will sometimes hang off the end (e.g. the - Subtitles in conversation will sometimes hang off the end (e.g. the