language correction

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2608 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2006-12-15 03:39:12 +00:00
parent 0322ce2300
commit 9ba533c5c9
+1 -1
View File
@@ -601,7 +601,7 @@ control.
In order to connect, you must agree on a port (the default is 21837, In order to connect, you must agree on a port (the default is 21837,
which should not require any change) and set a net delay in frames. which should not require any change) and set a net delay in frames.
To compensate for network lag, a keypress or keyrelease will only take To compensate for network lag, a keypress or keyrelease will only take
effect after this many frames. While higher values make your ship to effect after this many frames. While higher values make your ship
seem to respond more sluggishly, they give the keypress information seem to respond more sluggishly, they give the keypress information
more time to reach the remote party. If the game stutters, this is more time to reach the remote party. If the game stutters, this is
because it is waiting for this keypress information to arrive, which because it is waiting for this keypress information to arrive, which