language correction
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2608 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -601,7 +601,7 @@ control.
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In order to connect, you must agree on a port (the default is 21837,
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which should not require any change) and set a net delay in frames.
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To compensate for network lag, a keypress or keyrelease will only take
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effect after this many frames. While higher values make your ship to
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effect after this many frames. While higher values make your ship
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seem to respond more sluggishly, they give the keypress information
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more time to reach the remote party. If the game stutters, this is
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because it is waiting for this keypress information to arrive, which
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