Renamed debug.c and debug.h to uqmdebug.c and uqmdebug.h to help

the crippled MS dev studio cope.


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1383 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2004-06-15 17:58:19 +00:00
parent aeeda8d7ba
commit 93a5344c71
7 changed files with 14 additions and 9 deletions
+2 -4
View File
@@ -3265,16 +3265,14 @@ SOURCE=..\sc2code\credits.h
SOURCE=..\sc2code\cyborg.c
# End Source File
!IF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# Begin Source File
SOURCE=..\sc2code\debug.c
SOURCE=..\sc2code\uqmdebug.c
# End Source File
# End Source File
!ENDIF
# Begin Source File
SOURCE=..\sc2code\debug.h
SOURCE=..\sc2code\uqmdebug.h
# Begin Source File
SOURCE=..\sc2code\demo.c
+1 -1
View File
@@ -11,6 +11,6 @@ uqm_CFILES="battle.c border.c build.c cleanup.c clock.c collide.c comm.c
trans.c util.c velocity.c weapon.c"
if [ "$DEBUG" = 1 ]; then
uqm_CFILES="$uqm_CFILES debug.c"
uqm_CFILES="$uqm_CFILES uqmdebug.c"
fi
@@ -31,7 +31,7 @@
#include "bbox.h"
#include "port.h"
#include "libs/uio.h"
#include "debug.h"
#include "uqmdebug.h"
SDL_Surface *SDL_Video;
SDL_Surface *SDL_Screen;
+1 -1
View File
@@ -21,7 +21,7 @@
#include "options.h"
#include "controls.h"
#include "libs/inplib.h"
#include "debug.h"
#include "uqmdebug.h"
//Added by Chris
+1 -1
View File
@@ -19,7 +19,7 @@
#include "starcon.h"
#include "libs/graphics/gfx_common.h"
#include "controls.h"
#include "debug.h"
#include "uqmdebug.h"
//#define DEBUG_SOLARSYS
@@ -14,10 +14,15 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef DEBUG
/* This file is not even looked at in the unix debug build,
* but MSVC will compile and link it.
*/
#include <stdio.h>
#include "starcon.h"
#include "debug.h"
#include "uqmdebug.h"
static void dumpEventCallback (EVENTPTR eventPtr, void *arg);
static void dumpStarCallback(STAR_DESC *star, void *arg);
@@ -548,4 +553,6 @@ dumpPlanet(FILE *out, const PLANET_DESC *planet, UWORD flags)
(void) flags;
}
#endif /* DEBUG */