Updated.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2275 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -33,6 +33,9 @@ listed below:
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- the function showSpheres()
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- the function showSpheres()
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When this function is called, all spheres of influence of the active
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When this function is called, all spheres of influence of the active
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races will be shown.
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races will be shown.
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- the function activateAllShips()
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When this function is called, it will make all ships available for
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purchase in the shipyard.
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- the function forwardToNextEvent()
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- the function forwardToNextEvent()
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Fast forwards the clock until the next event. If TRUE is given as an
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Fast forwards the clock until the next event. If TRUE is given as an
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argument, the HYPERSPACE_ENCOUNTER_EVENTs, which normally happen every
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argument, the HYPERSPACE_ENCOUNTER_EVENTs, which normally happen every
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@@ -45,6 +48,10 @@ listed below:
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Outputs information on the universe to "./PlanetInfo". This function
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Outputs information on the universe to "./PlanetInfo". This function
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should only be called from debugHook, as threading issues would otherwise
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should only be called from debugHook, as threading issues would otherwise
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arrise.
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arrise.
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- the function resetCrewBattle()
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This function, when called in melee, sets the current crew level of the
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bottom player's ship to its maximum. This works both in Supermelee and in
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the full game.
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- the function uio_debugInteractive()
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- the function uio_debugInteractive()
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This function is not defined in sc2code/uqmdebug.h, but in libs/uio.h.
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This function is not defined in sc2code/uqmdebug.h, but in libs/uio.h.
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This function can interactively (tty-based) display information on
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This function can interactively (tty-based) display information on
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