From 8de4e844f94cc68392294e096cf3e5a559b64927 Mon Sep 17 00:00:00 2001 From: meep-eep Date: Thu, 16 Mar 2006 13:15:45 +0000 Subject: [PATCH] Updated. git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2275 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/doc/devel/debug | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/sc2/doc/devel/debug b/sc2/doc/devel/debug index bd64e869e..33f6ceb59 100644 --- a/sc2/doc/devel/debug +++ b/sc2/doc/devel/debug @@ -33,6 +33,9 @@ listed below: - the function showSpheres() When this function is called, all spheres of influence of the active races will be shown. +- the function activateAllShips() + When this function is called, it will make all ships available for + purchase in the shipyard. - the function forwardToNextEvent() Fast forwards the clock until the next event. If TRUE is given as an argument, the HYPERSPACE_ENCOUNTER_EVENTs, which normally happen every @@ -45,6 +48,10 @@ listed below: Outputs information on the universe to "./PlanetInfo". This function should only be called from debugHook, as threading issues would otherwise arrise. +- the function resetCrewBattle() + This function, when called in melee, sets the current crew level of the + bottom player's ship to its maximum. This works both in Supermelee and in + the full game. - the function uio_debugInteractive() This function is not defined in sc2code/uqmdebug.h, but in libs/uio.h. This function can interactively (tty-based) display information on