Split debug key function into sync and async parts (wrt the game logic thread), paving the way for GraphicsLock and GameClock lock removal

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3759 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2012-01-29 20:18:50 +00:00
parent f1a1ca2075
commit 8aab2ae592
7 changed files with 71 additions and 52 deletions
+2
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@@ -1,4 +1,6 @@
Changes towards version 0.8:
- Split debug key function into sync and async parts, paving the way
for GraphicsLock removal - Alex
- PageUp/PageDown now add/remove 10 fuel in the shipyard, from
Scott A. Colcord, Nic
- Annihigate flash thread - SvdB