Split debug key function into sync and async parts (wrt the game logic thread), paving the way for GraphicsLock and GameClock lock removal
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3759 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -1,4 +1,6 @@
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Changes towards version 0.8:
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- Split debug key function into sync and async parts, paving the way
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for GraphicsLock removal - Alex
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- PageUp/PageDown now add/remove 10 fuel in the shipyard, from
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Scott A. Colcord, Nic
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- Annihigate flash thread - SvdB
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