Cleanup of ELEMENT_FLAGS type misuse

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2813 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2007-07-16 23:50:31 +00:00
parent 910f3f46c8
commit 812d9b2273
10 changed files with 51 additions and 37 deletions
+18 -1
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@@ -236,7 +236,6 @@ extern void ship_death (ELEMENT *ShipPtr);
extern BOOLEAN hyper_transition (ELEMENT *ElementPtr);
extern BOOLEAN CalculateGravity (ELEMENT *ElementPtr);
extern UWORD inertial_thrust (ELEMENT *ElementPtr);
extern void SetUpElement (ELEMENT *ElementPtr);
extern void BattleSong (BOOLEAN DoPlay);
@@ -244,5 +243,23 @@ extern void FreeBattleSong (void);
extern void InsertPrim (PRIM_LINKS *pLinks, COUNT primIndex, COUNT iPI);
typedef UWORD STATUS_FLAGS;
/* STATUS_FLAGS - heat of battle specific flags */
#define LEFT (1 << 0)
#define RIGHT (1 << 1)
#define THRUST (1 << 2)
#define WEAPON (1 << 3)
#define SPECIAL (1 << 4)
#define LOW_ON_ENERGY (1 << 5)
#define SHIP_BEYOND_MAX_SPEED (1 << 6)
#define SHIP_AT_MAX_SPEED (1 << 7)
#define SHIP_IN_GRAVITY_WELL (1 << 8)
#define PLAY_VICTORY_DITTY (1 << 9)
extern STATUS_FLAGS inertial_thrust (ELEMENT *ElementPtr);
#endif /* _ELEMENT_H */
+4 -15
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@@ -29,19 +29,7 @@
#define RACES_PER_PLAYER 7
#define MAX_SHIPS_PER_SIDE 14
/* heat of battle specific flags */
#define LEFT (1 << 0)
#define RIGHT (1 << 1)
#define THRUST (1 << 2)
#define WEAPON (1 << 3)
#define SPECIAL (1 << 4)
#define LOW_ON_ENERGY (1 << 5)
#define SHIP_BEYOND_MAX_SPEED (1 << 6)
#define SHIP_AT_MAX_SPEED (1 << 7)
#define SHIP_IN_GRAVITY_WELL (1 << 8)
#define PLAY_VICTORY_DITTY (1 << 9)
/* ship specific flags */
/* SHIP_INFO.ship_flags - ship specific flags */
/*
#define GOOD_GUY (1 << 0)
#define BAD_GUY (1 << 1)
@@ -187,6 +175,7 @@ typedef struct
SHIP_BASE_COMMON;
} SHIP_BASE;
typedef HLINK HSTARSHIP;
typedef struct
@@ -219,8 +208,8 @@ typedef struct
// In battle: frames left before energy regeneration
BYTE ship_input_state;
UWORD cur_status_flags _ALIGNED_ON(sizeof (UWORD));
UWORD old_status_flags _ALIGNED_ON(sizeof (UWORD));
STATUS_FLAGS cur_status_flags _ALIGNED_ON(sizeof (STATUS_FLAGS));
STATUS_FLAGS old_status_flags _ALIGNED_ON(sizeof (STATUS_FLAGS));
HELEMENT hShip _ALIGNED_ON(sizeof (HELEMENT));
COUNT ShipFacing _ALIGNED_ON(sizeof (COUNT));
+3 -3
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@@ -44,7 +44,7 @@ animation_preprocess (ELEMENT *ElementPtr)
}
UWORD
STATUS_FLAGS
inertial_thrust (ELEMENT *ElementPtr)
{
#define MAX_ALLOWED_SPEED WORLD_TO_VELOCITY (DISPLAY_TO_WORLD (18))
@@ -141,7 +141,7 @@ inertial_thrust (ELEMENT *ElementPtr)
void
ship_preprocess (ELEMENT *ElementPtr)
{
ELEMENT_FLAGS cur_status_flags;
STATUS_FLAGS cur_status_flags;
STARSHIP *StarShipPtr;
RACE_DESC *RDPtr;
@@ -254,7 +254,7 @@ ship_preprocess (ELEMENT *ElementPtr)
--ElementPtr->thrust_wait;
else if (cur_status_flags & THRUST)
{
UWORD thrust_status;
STATUS_FLAGS thrust_status;
thrust_status = inertial_thrust (ElementPtr);
StarShipPtr->cur_status_flags &=
+1 -1
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@@ -375,7 +375,7 @@ static void
androsynth_preprocess (ELEMENT *ElementPtr)
{
STARSHIP *StarShipPtr;
ELEMENT_FLAGS cur_status_flags;
STATUS_FLAGS cur_status_flags;
GetElementStarShip (ElementPtr, &StarShipPtr);
+1 -1
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@@ -221,7 +221,7 @@ initialize_flame (ELEMENT *ShipPtr, HELEMENT FlameArray[])
static void
ilwrath_preprocess (ELEMENT *ElementPtr)
{
ELEMENT_FLAGS status_flags;
STATUS_FLAGS status_flags;
STARSHIP *StarShipPtr;
PRIMITIVE *lpPrim;
+10 -2
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@@ -499,6 +499,8 @@ marine_preprocess (ELEMENT *ElementPtr)
HELEMENT hObject, hNextObject, hTarget;
ELEMENT *ObjectPtr;
// XXX: thrust_wait is abused to store marine speed and
// gravity well flags
ElementPtr->thrust_wait &= ~(SHIP_IN_GRAVITY_WELL >> 6);
hTarget = 0;
@@ -631,14 +633,16 @@ marine_preprocess (ELEMENT *ElementPtr)
|| ((ElementPtr->thrust_wait & (SHIP_BEYOND_MAX_SPEED >> 6))
&& !(ElementPtr->thrust_wait & (SHIP_IN_GRAVITY_WELL >> 6))))
{
UWORD thrust_status;
STATUS_FLAGS thrust_status;
COUNT OldFacing;
UWORD OldStatus;
STATUS_FLAGS OldStatus;
COUNT OldIncrement, OldThrust;
STARSHIP *StarShipPtr;
GetElementStarShip (ElementPtr, &StarShipPtr);
// XXX: Hack: abusing the primary STARSHIP struct in order
// to call inertial_thrust() for a marine
OldFacing = StarShipPtr->ShipFacing;
OldStatus = StarShipPtr->cur_status_flags;
OldIncrement = StarShipPtr->RaceDescPtr->characteristics.
@@ -646,6 +650,8 @@ marine_preprocess (ELEMENT *ElementPtr)
OldThrust = StarShipPtr->RaceDescPtr->characteristics.max_thrust;
StarShipPtr->ShipFacing = facing;
// XXX: thrust_wait is abused to store marine speed and
// gravity well flags
StarShipPtr->cur_status_flags = ElementPtr->thrust_wait << 6;
StarShipPtr->RaceDescPtr->characteristics.thrust_increment = 8;
StarShipPtr->RaceDescPtr->characteristics.max_thrust = 32;
@@ -708,6 +714,8 @@ marine_preprocess (ELEMENT *ElementPtr)
}
}
// XXX: thrust_wait is abused to store marine speed and
// gravity well flags
ElementPtr->thrust_wait = (BYTE)(thrust_status >> 6);
}
}
+8 -7
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@@ -244,13 +244,14 @@ new_pkunk (ELEMENT *ElementPtr)
StarShipPtr->RaceDescPtr->characteristics.special_wait = 0;
StarShipPtr->ship_input_state = 0;
StarShipPtr->cur_status_flags =
StarShipPtr->old_status_flags = 0;
StarShipPtr->energy_counter =
StarShipPtr->weapon_counter =
StarShipPtr->special_counter = 0;
ElementPtr->crew_level =
ElementPtr->turn_wait = ElementPtr->thrust_wait = 0;
StarShipPtr->cur_status_flags = 0;
StarShipPtr->old_status_flags = 0;
StarShipPtr->energy_counter = 0;
StarShipPtr->weapon_counter = 0;
StarShipPtr->special_counter = 0;
ElementPtr->crew_level = 0;
ElementPtr->turn_wait = 0;
ElementPtr->thrust_wait = 0;
ElementPtr->life_span = NORMAL_LIFE;
StarShipPtr->ShipFacing = NORMALIZE_FACING (TFB_Random ());
+1 -1
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@@ -246,7 +246,7 @@ supox_preprocess (ELEMENT *ElementPtr)
if (add_facing)
{
COUNT facing;
UWORD thrust_status;
STATUS_FLAGS thrust_status;
facing = StarShipPtr->ShipFacing;
StarShipPtr->ShipFacing = NORMALIZE_FACING (
+1 -1
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@@ -283,7 +283,7 @@ thraddash_preprocess (ELEMENT *ElementPtr)
#define SPECIAL_THRUST_INCREMENT 12
#define SPECIAL_MAX_THRUST 72
COUNT max_thrust, thrust_increment;
UWORD thrust_status;
STATUS_FLAGS thrust_status;
HELEMENT hTrailElement;
if (!(StarShipPtr->old_status_flags & SPECIAL))
+4 -5
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@@ -27,8 +27,8 @@
#include <string.h>
static void
CaptainsWindow (CAPTAIN_STUFF *CSPtr, COORD y, ELEMENT_FLAGS
delta_status_flags, ELEMENT_FLAGS cur_status_flags,
CaptainsWindow (CAPTAIN_STUFF *CSPtr, COORD y,
STATUS_FLAGS delta_status_flags, STATUS_FLAGS cur_status_flags,
COUNT Pass)
{
STAMP Stamp;
@@ -367,7 +367,7 @@ PreProcessStatus (ELEMENT *ShipPtr)
if (StarShipPtr->captains_name_index
|| (StarShipPtr->RaceDescPtr->ship_info.ship_flags & GOOD_GUY))
{
ELEMENT_FLAGS old_status_flags, cur_status_flags;
STATUS_FLAGS old_status_flags, cur_status_flags;
CAPTAIN_STUFF *CSPtr;
cur_status_flags = StarShipPtr->cur_status_flags;
@@ -396,8 +396,7 @@ PostProcessStatus (ELEMENT *ShipPtr)
|| (StarShipPtr->RaceDescPtr->ship_info.ship_flags & GOOD_GUY))
{
COORD y;
ELEMENT_FLAGS cur_status_flags, old_status_flags;
STATUS_FLAGS cur_status_flags, old_status_flags;
cur_status_flags = StarShipPtr->cur_status_flags;