savegame reading/writing

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2391 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2006-07-07 19:31:30 +00:00
parent a031b75c2d
commit 7a2387eaa7
+3
View File
@@ -1,4 +1,7 @@
Changes towards version 0.6: Changes towards version 0.6:
- Restructed and normalized savegame and game-state reading/writing code;
savegames are now compatible between same-endian 32- and 64-bit systems;
savegames from prior 64-bit builds cannot be used - Alex
- (Unix build scripts) Failed mkdep doesn't result in empty .d files - (Unix build scripts) Failed mkdep doesn't result in empty .d files
anymore. Now using the gcc 3 "-MF" and "-MT" options. - SvdB anymore. Now using the gcc 3 "-MF" and "-MT" options. - SvdB
- removed internal libmikmod, adding a dependancy on an external one - SvdB - removed internal libmikmod, adding a dependancy on an external one - SvdB