From 7a2387eaa70c7bd4bdab31a6fbd968f2f19b8e0a Mon Sep 17 00:00:00 2001 From: avolkov Date: Fri, 7 Jul 2006 19:31:30 +0000 Subject: [PATCH] savegame reading/writing git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2391 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/ChangeLog | 3 +++ 1 file changed, 3 insertions(+) diff --git a/sc2/ChangeLog b/sc2/ChangeLog index 3ea0c495f..cc68a66b2 100644 --- a/sc2/ChangeLog +++ b/sc2/ChangeLog @@ -1,4 +1,7 @@ Changes towards version 0.6: +- Restructed and normalized savegame and game-state reading/writing code; + savegames are now compatible between same-endian 32- and 64-bit systems; + savegames from prior 64-bit builds cannot be used - Alex - (Unix build scripts) Failed mkdep doesn't result in empty .d files anymore. Now using the gcc 3 "-MF" and "-MT" options. - SvdB - removed internal libmikmod, adding a dependancy on an external one - SvdB