Removing personal definitions that were commited by mistake

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1970 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2005-11-08 18:44:56 +00:00
parent 2fee49f15c
commit 78f11b65fa
+23 -72
View File
@@ -4,7 +4,7 @@
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=URQUANMASTERS - WIN32 DEBUG
CFG=UrQuanMasters - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,20 +13,19 @@ CFG=URQUANMASTERS - WIN32 DEBUG
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "UrQuanMasters.mak" CFG="URQUANMASTERS - WIN32 DEBUG"
!MESSAGE NMAKE /f "UrQuanMasters.mak" CFG="UrQuanMasters - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "UrQuanMasters - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "UrQuanMasters - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "UrQuanMasters - Win32 Release NoAL" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=xicl6.exe
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
@@ -43,14 +42,14 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /G6 /MD /W3 /GX /Zi /O2 /I "." /I ".." /I "..\sc2code" /I "..\sc2code\libs" /I "..\sc2code\ships" /I "..\regex" /D "NDEBUG" /D "USE_PLATFORM_ACCEL" /D "USE_DEBUG_KEY" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "HAVE_OPENAL" /D "HAVE_ZIP" /D "ZLIB_DLL" /FD /c
# ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I "." /I ".." /I "..\sc2code" /I "..\sc2code\libs" /I "..\sc2code\ships" /I "..\regex" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "HAVE_OPENAL" /D "HAVE_ZIP" /D "ZLIB_DLL" /D "USE_PLATFORM_ACCEL" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_image.lib zdll.lib /nologo /subsystem:console /pdb:none /debug /machine:I386 /nodefaultlib:"msvcrtd.lib" /out:"../../uqm.exe"
# Begin Special Build Tool
@@ -73,57 +72,24 @@ PostBuild_Cmds=rebase -b 0x400000 -x . "../../uqm.exe"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "." /I ".." /I "..\sc2code" /I "..\sc2code\libs" /I "..\sc2code\ships" /I "..\regex" /D "DEBUG" /D "_DEBUG" /D "DEBUG_TRACK_SEM" /D "USE_PLATFORM_ACCEL" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "HAVE_OPENAL" /D "HAVE_ZIP" /D "ZLIB_DLL" /FR /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "." /I ".." /I "..\sc2code" /I "..\sc2code\libs" /I "..\sc2code\ships" /I "..\regex" /D "DEBUG" /D "_DEBUG" /D "DEBUG_TRACK_SEM" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "HAVE_OPENAL" /D "HAVE_ZIP" /D "ZLIB_DLL" /D "USE_PLATFORM_ACCEL" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo /o"UrQuanMasters.bsc"
LINK32=xilink6.exe
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_image.lib zdll.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /out:"../../uqmdebug.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Release NoAL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "UrQuanMasters___Win32_Release_NoAL"
# PROP BASE Intermediate_Dir "UrQuanMasters___Win32_Release_NoAL"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release_NoAL"
# PROP Intermediate_Dir "Release_NoAL"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /Zi /O2 /I "." /I ".." /I "..\sc2code" /I "..\sc2code\libs" /I "..\sc2code\ships" /I "..\regex" /D "NDEBUG" /D "USE_PLATFORM_ACCEL" /D "USE_DEBUG_KEY" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "HAVE_OPENAL" /D "HAVE_ZIP" /D "ZLIB_DLL" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I "." /I ".." /I "..\sc2code" /I "..\sc2code\libs" /I "..\sc2code\ships" /I "..\regex" /D "NDEBUG" /D "USE_PLATFORM_ACCEL" /D "USE_DEBUG_KEY" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "HAVE_ZIP" /D "ZLIB_DLL" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_image.lib zdll.lib /nologo /subsystem:console /pdb:none /debug /machine:I386 /nodefaultlib:"msvcrtd.lib" /out:"../../uqm.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_image.lib zdll.lib /nologo /subsystem:console /pdb:none /debug /machine:I386 /nodefaultlib:"msvcrtd.lib" /out:"../../uqm.exe"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Stripping debug info...
PostBuild_Cmds=rebase -b 0x400000 -x . "../../uqm.exe"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "UrQuanMasters - Win32 Release"
# Name "UrQuanMasters - Win32 Debug"
# Name "UrQuanMasters - Win32 Release NoAL"
# Begin Group "Source Files"
# PROP Default_Filter ""
@@ -220,6 +186,10 @@ SOURCE=..\sc2code\libs\file\temp.c
# Begin Group "graphics"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\sc2code\libs\graphics\prim.h
# End Source File
# Begin Group "sdl"
# PROP Default_Filter ""
@@ -450,10 +420,6 @@ SOURCE=..\sc2code\libs\graphics\pixmap.c
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\graphics\prim.h
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\graphics\resgfx.c
# End Source File
# Begin Source File
@@ -1038,11 +1004,6 @@ SOURCE=..\sc2code\libs\uio\debug.c
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Release NoAL"
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
@@ -1094,11 +1055,6 @@ SOURCE=..\sc2code\libs\uio\hashtable.c
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Release NoAL"
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
@@ -1150,11 +1106,6 @@ SOURCE=..\sc2code\libs\uio\memdebug.c
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Release NoAL"
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
@@ -1443,6 +1394,10 @@ SOURCE=..\sc2code\comm\comandr\restypes.h
SOURCE=..\sc2code\comm\comandr\strings.h
# End Source File
# End Group
# Begin Source File
SOURCE=..\sc2code\comm\commall.h
# End Source File
# Begin Group "druuge.comm"
# PROP Default_Filter ""
@@ -2203,10 +2158,6 @@ SOURCE=..\sc2code\comm\zoqfot\strings.h
SOURCE=..\sc2code\comm\zoqfot\zoqfotc.c
# End Source File
# End Group
# Begin Source File
SOURCE=..\sc2code\comm\commall.h
# End Source File
# End Group
# Begin Group "planets"
@@ -2411,6 +2362,10 @@ SOURCE=..\sc2code\planets\surface.c
# Begin Group "ships"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\sc2code\ships\ship.h
# End Source File
# Begin Group "androsyn"
# PROP Default_Filter ""
@@ -3415,10 +3370,6 @@ SOURCE=..\sc2code\ships\zoqfot\restypes.h
SOURCE=..\sc2code\ships\zoqfot\zoqfot.c
# End Source File
# End Group
# Begin Source File
SOURCE=..\sc2code\ships\ship.h
# End Source File
# End Group
# Begin Source File
@@ -3814,6 +3765,10 @@ SOURCE=..\sc2code\starbase.c
# End Source File
# Begin Source File
SOURCE=..\sc2code\strtemp.h
# End Source File
# Begin Source File
SOURCE=..\sc2code\starbase.h
# End Source File
# Begin Source File
@@ -3842,10 +3797,6 @@ SOURCE=..\sc2code\status.c
# End Source File
# Begin Source File
SOURCE=..\sc2code\strtemp.h
# End Source File
# Begin Source File
SOURCE=..\sc2code\tactrans.c
# End Source File
# Begin Source File