Fixed a crash bug on AMD64 dealing with integer sizes (bug #895)
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2410 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
@@ -1,4 +1,6 @@
|
||||
Changes towards version 0.6:
|
||||
- Fixed an integer-size error that was causing crashes on AMD64, from
|
||||
Solomon Peachy (#895) - Michael
|
||||
- Added some generic lib code to be used by future code. - SvdB
|
||||
- Joystick support is now optional; from SvdB, Alex
|
||||
- Restructed and normalized savegame and game-state reading/writing code;
|
||||
|
||||
@@ -32,9 +32,9 @@ extern void InitGroupInfo (BOOLEAN FirstTime);
|
||||
extern void UninitGroupInfo (void);
|
||||
extern BOOLEAN GetGroupInfo (DWORD offset, BYTE which_group);
|
||||
extern DWORD PutGroupInfo (DWORD offset, BYTE which_group);
|
||||
#define GROUPS_RANDOM 0L
|
||||
#define GROUPS_ADD_NEW (~0L)
|
||||
#define GROUP_LIST 0
|
||||
#define GROUPS_RANDOM ((DWORD)(0L))
|
||||
#define GROUPS_ADD_NEW ((DWORD)(~0L))
|
||||
#define GROUP_LIST ((BYTE)0)
|
||||
#define GROUP_INIT_IP ((BYTE)~0)
|
||||
#define GROUP_LOAD_IP GROUP_LIST
|
||||
#define GROUP_SAVE_IP ((BYTE)~0)
|
||||
|
||||
Reference in New Issue
Block a user