Fix PlayerControl bug.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2588 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
@@ -2350,7 +2350,7 @@ check_for_disconnections (PMELEE_STATE pMS)
|
||||
conn = netConnections[player];
|
||||
if (conn == NULL || !NetConnection_isConnected (conn))
|
||||
{
|
||||
PlayerControl[player] = HUMAN_CONTROL & STANDARD_RATING;
|
||||
PlayerControl[player] = HUMAN_CONTROL | STANDARD_RATING;
|
||||
DrawControls (player, FALSE);
|
||||
log_add (log_User, "Player %d has disconnected; shifting "
|
||||
"controls\n", player);
|
||||
|
||||
Reference in New Issue
Block a user