Bug #319 part 3 fix (fleeing yehat collision after menu)

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1262 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2003-10-01 16:11:42 +00:00
parent 406e666094
commit 4b4cf5f373
+12 -5
View File
@@ -144,13 +144,20 @@ ip_group_preprocess (PELEMENT ElementPtr)
<< FACING_SHIFT;
}
if (!(task & REFORM_GROUP)
&& (task & ~(IGNORE_FLAGSHIP | REFORM_GROUP)) != FLEE)
if (!(task & REFORM_GROUP))
{
if (EPtr->state_flags & BAD_GUY)
EPtr->state_flags &= ~GOOD_GUY;
else
if ((task & ~(IGNORE_FLAGSHIP | REFORM_GROUP)) != FLEE)
{
if (EPtr->state_flags & BAD_GUY)
EPtr->state_flags &= ~GOOD_GUY;
else
EPtr->state_flags |= BAD_GUY;
}
else if (!(task & IGNORE_FLAGSHIP)
&& !(EPtr->state_flags & (GOOD_GUY | BAD_GUY)))
{ // fleeing yehat ship collisions after menu fix
EPtr->state_flags |= BAD_GUY;
}
}
target_loc = GET_GROUP_DEST (StarShipPtr);