git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@325 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-12-04 19:08:44 +00:00
parent 1d70f2d8f4
commit 44ed97f05c
2 changed files with 3 additions and 5 deletions
+3
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@@ -1,4 +1,7 @@
0.2: 0.2:
- When saving in planet scan screen, screen is now redrawn, from slayne
- Commas causing pixels to appear in planetary reports fixed, from slayne
- Team names switching when selecting next ship to fight fixed, from slayne
- More memory leak fixes in 3do_getbody.c, from PhracturedBlue - More memory leak fixes in 3do_getbody.c, from PhracturedBlue
- Fixed memory leak in _ReleaseCelData, from PhracturedBlue. - Fixed memory leak in _ReleaseCelData, from PhracturedBlue.
- Fixed mutex deadlock in 3do_blt.c, from tamlin - Fixed mutex deadlock in 3do_blt.c, from tamlin
-5
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@@ -62,9 +62,7 @@ Glitches (don't crash the game, medium priority):
- Slylandro probe lightning bolt sound shouldn't be same as lightning on planets - Slylandro probe lightning bolt sound shouldn't be same as lightning on planets
- After saving the game, the screen is not always redrawn - After saving the game, the screen is not always redrawn
- outfit starship - outfit starship
- orbit around planet
- possibly other situations - possibly other situations
- Team names are switched when selecting next ship to fight with.
- Druuge speech file 'druuge011.ogg' contains earlier bad take. - Druuge speech file 'druuge011.ogg' contains earlier bad take.
(save original sample for posterity). (save original sample for posterity).
- Captains portraits in melee aren't updated after a battle. - Captains portraits in melee aren't updated after a battle.
@@ -85,9 +83,6 @@ Glitches (don't crash the game, medium priority):
until the game is quit. It still functions, it just has the last 3-or-so until the game is quit. It still functions, it just has the last 3-or-so
seconds after the melee ended repeating over and over in the background. seconds after the melee ended repeating over and over in the background.
- Probably happens in some other situations too - Probably happens in some other situations too
- When getting the planetary reports on the surface (atleast Moon),
when changing pages at the 'more' prompt, commas are not erased completely
(due to being out of char box or so), thus leaving highlighted pixels
- The 3DO image for the Precursor ship is used for the 'upgrade starbase', - The 3DO image for the Precursor ship is used for the 'upgrade starbase',
while the PC image is better (no cut-off nose). while the PC image is better (no cut-off nose).
- When orbiting earth, and going to starmap and then back with space without - When orbiting earth, and going to starmap and then back with space without