diff --git a/sc2/ChangeLog b/sc2/ChangeLog index 42175c7eb..eccaf1bc9 100644 --- a/sc2/ChangeLog +++ b/sc2/ChangeLog @@ -1,4 +1,7 @@ 0.2: +- When saving in planet scan screen, screen is now redrawn, from slayne +- Commas causing pixels to appear in planetary reports fixed, from slayne +- Team names switching when selecting next ship to fight fixed, from slayne - More memory leak fixes in 3do_getbody.c, from PhracturedBlue - Fixed memory leak in _ReleaseCelData, from PhracturedBlue. - Fixed mutex deadlock in 3do_blt.c, from tamlin diff --git a/sc2/TODO b/sc2/TODO index 39510ee41..72de4756d 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -62,9 +62,7 @@ Glitches (don't crash the game, medium priority): - Slylandro probe lightning bolt sound shouldn't be same as lightning on planets - After saving the game, the screen is not always redrawn - outfit starship - - orbit around planet - possibly other situations -- Team names are switched when selecting next ship to fight with. - Druuge speech file 'druuge011.ogg' contains earlier bad take. (save original sample for posterity). - Captains portraits in melee aren't updated after a battle. @@ -85,9 +83,6 @@ Glitches (don't crash the game, medium priority): until the game is quit. It still functions, it just has the last 3-or-so seconds after the melee ended repeating over and over in the background. - Probably happens in some other situations too -- When getting the planetary reports on the surface (atleast Moon), - when changing pages at the 'more' prompt, commas are not erased completely - (due to being out of char box or so), thus leaving highlighted pixels - The 3DO image for the Precursor ship is used for the 'upgrade starbase', while the PC image is better (no cut-off nose). - When orbiting earth, and going to starmap and then back with space without