Precursor ship crew count is now placed correctly in melee, from wjp
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@329 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -30,6 +30,9 @@
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#define STARCON_TEXT_HEIGHT 7
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#define TINY_TEXT_HEIGHT 9
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#define BATTLE_CREW_X 10
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#define BATTLE_CREW_Y 184
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#define NORMAL_LIFE 1
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typedef QUEUE_HANDLE HELEMENT;
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@@ -115,8 +115,8 @@ DrawBattleCrewAmount (BOOLEAN CountPlayer)
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TEXT t;
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UNICODE buf[10];
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t.baseline.x = 10;
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t.baseline.y = 168;
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t.baseline.x = BATTLE_CREW_X;
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t.baseline.y = BATTLE_CREW_Y - SAFE_Y;
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t.align = ALIGN_LEFT;
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t.pStr = buf;
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t.CharCount = (COUNT)~0;
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