Precursor ship crew count is now placed correctly in melee, from wjp

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@329 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-12-04 21:19:10 +00:00
parent a652d43da1
commit 44a962c6bd
2 changed files with 5 additions and 2 deletions
+3
View File
@@ -30,6 +30,9 @@
#define STARCON_TEXT_HEIGHT 7
#define TINY_TEXT_HEIGHT 9
#define BATTLE_CREW_X 10
#define BATTLE_CREW_Y 184
#define NORMAL_LIFE 1
typedef QUEUE_HANDLE HELEMENT;
+2 -2
View File
@@ -115,8 +115,8 @@ DrawBattleCrewAmount (BOOLEAN CountPlayer)
TEXT t;
UNICODE buf[10];
t.baseline.x = 10;
t.baseline.y = 168;
t.baseline.x = BATTLE_CREW_X;
t.baseline.y = BATTLE_CREW_Y - SAFE_Y;
t.align = ALIGN_LEFT;
t.pStr = buf;
t.CharCount = (COUNT)~0;