Build fleet queues and name captains in the same exact order on both net sides; fixes bugs 1081 and 989

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3570 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2011-02-21 14:41:18 +00:00
parent 3b87633a65
commit 431acfc39d
2 changed files with 6 additions and 2 deletions
+4 -2
View File
@@ -507,20 +507,22 @@ BuildPickMeleeFrame (void)
void
FillPickMeleeFrame (MeleeSetup *setup)
{
COUNT sideI;
COUNT i;
CONTEXT OldContext;
OldContext = SetContext (OffScreenContext);
for (sideI = 0; sideI < NUM_SIDES; ++sideI)
for (i = 0; i < NUM_SIDES; ++i)
{
COUNT side;
COUNT sideI;
RECT r;
TEXT t;
STAMP s;
UNICODE buf[30];
FleetShipIndex index;
sideI = GetPlayerOrder (i);
side = !sideI;
s.frame = SetAbsFrameIndex (PickMeleeFrame, side);