Removed some things that were implemented/fixed

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@664 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2003-02-03 20:04:29 +00:00
parent 5f9485e540
commit 3f964c218a
-3
View File
@@ -37,7 +37,6 @@ Glitches (don't crash the game, medium priority):
- Crashes if no audio device available - Crashes if no audio device available
- Circles of influence aren't shown the first time (after load?) a player - Circles of influence aren't shown the first time (after load?) a player
examines the starmap. examines the starmap.
- Selling bio data gives an incomplete message: 'The 1000' [nothing].
- Melee zooming may bug a little, ship sometimes flashes as big and then - Melee zooming may bug a little, ship sometimes flashes as big and then
small again (some 3DO owner should check does this happen in original) small again (some 3DO owner should check does this happen in original)
- In Linux, when the audio device isn't available, you can play the game, - In Linux, when the audio device isn't available, you can play the game,
@@ -91,8 +90,6 @@ Implementation bugs (low priority):
-PC Font issues: -PC Font issues:
- The lander report messages should possibly be modified to use up the entire - The lander report messages should possibly be modified to use up the entire
lander pane lander pane
- The PC version has text about the ship in the Outfit screen (Velocity etc)
but we don't have that yet.
- Voice-over subtitle synchrinzation issues: - Voice-over subtitle synchrinzation issues:
- alignment seems worse with sdl_mixer than openAL. Hard to tell for sure - alignment seems worse with sdl_mixer than openAL. Hard to tell for sure
- Many clips don't match the text/can't be synced well. A partial list: - Many clips don't match the text/can't be synced well. A partial list: