From 3f964c218afffd1472cea75ce3cafa7995bef2cc Mon Sep 17 00:00:00 2001 From: avolkov Date: Mon, 3 Feb 2003 20:04:29 +0000 Subject: [PATCH] Removed some things that were implemented/fixed git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@664 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/TODO | 3 --- 1 file changed, 3 deletions(-) diff --git a/sc2/TODO b/sc2/TODO index de39f512d..e04588bc8 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -37,7 +37,6 @@ Glitches (don't crash the game, medium priority): - Crashes if no audio device available - Circles of influence aren't shown the first time (after load?) a player examines the starmap. -- Selling bio data gives an incomplete message: 'The 1000' [nothing]. - Melee zooming may bug a little, ship sometimes flashes as big and then small again (some 3DO owner should check does this happen in original) - In Linux, when the audio device isn't available, you can play the game, @@ -91,8 +90,6 @@ Implementation bugs (low priority): -PC Font issues: - The lander report messages should possibly be modified to use up the entire lander pane - - The PC version has text about the ship in the Outfit screen (Velocity etc) - but we don't have that yet. - Voice-over subtitle synchrinzation issues: - alignment seems worse with sdl_mixer than openAL. Hard to tell for sure - Many clips don't match the text/can't be synced well. A partial list: