Removed some things that were implemented/fixed
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@664 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -37,7 +37,6 @@ Glitches (don't crash the game, medium priority):
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- Crashes if no audio device available
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- Crashes if no audio device available
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- Circles of influence aren't shown the first time (after load?) a player
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- Circles of influence aren't shown the first time (after load?) a player
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examines the starmap.
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examines the starmap.
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- Selling bio data gives an incomplete message: 'The 1000' [nothing].
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- Melee zooming may bug a little, ship sometimes flashes as big and then
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- Melee zooming may bug a little, ship sometimes flashes as big and then
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small again (some 3DO owner should check does this happen in original)
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small again (some 3DO owner should check does this happen in original)
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- In Linux, when the audio device isn't available, you can play the game,
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- In Linux, when the audio device isn't available, you can play the game,
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@@ -91,8 +90,6 @@ Implementation bugs (low priority):
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-PC Font issues:
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-PC Font issues:
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- The lander report messages should possibly be modified to use up the entire
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- The lander report messages should possibly be modified to use up the entire
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lander pane
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lander pane
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- The PC version has text about the ship in the Outfit screen (Velocity etc)
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but we don't have that yet.
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- Voice-over subtitle synchrinzation issues:
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- Voice-over subtitle synchrinzation issues:
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- alignment seems worse with sdl_mixer than openAL. Hard to tell for sure
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- alignment seems worse with sdl_mixer than openAL. Hard to tell for sure
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- Many clips don't match the text/can't be synced well. A partial list:
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- Many clips don't match the text/can't be synced well. A partial list:
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