Some additions
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1650 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -44,6 +44,7 @@ Changes towards version 0.4:
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- Battle planet images now have corrected transparency info, so there
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- Battle planet images now have corrected transparency info, so there
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is no more black square overlaping ships (bug #128); and coincidently
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is no more black square overlaping ships (bug #128); and coincidently
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3DO credits now have a starfield background (bug #470) -Alex
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3DO credits now have a starfield background (bug #470) -Alex
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- Unicode support for fonts and strings - SvdB
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- Fixed image clipping with --meleescale=nearest (bug #126) -Alex
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- Fixed image clipping with --meleescale=nearest (bug #126) -Alex
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- Setup menu now uses a background contributed by Joffrey Smith
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- Setup menu now uses a background contributed by Joffrey Smith
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- If keys.cfg refers to a nonexistent joystick, the game will stil run
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- If keys.cfg refers to a nonexistent joystick, the game will stil run
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+7
-5
@@ -17,8 +17,9 @@ Changes are broadly classified into the following categories:
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NEW FEATURES
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NEW FEATURES
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- Savegame slot defaults to the last one used during this play
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- Savegame slot defaults to the last one used during this play
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- Movie player and slide player present; PC and 3DO intro and ending
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- PC intro and ending sequence are now present
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movies are now present
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- 3DO intro and ending movies are supported for those who have these
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movies from the 3DO CD of Star Control II
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- Improved slave shield graphics
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- Improved slave shield graphics
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- Added a new -l option to produce logfiles
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- Added a new -l option to produce logfiles
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- Added a new 'triscan' scaler derived from scale2x
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- Added a new 'triscan' scaler derived from scale2x
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@@ -56,7 +57,6 @@ BUGFIXES
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- Quitting from the Roster screen no longer crashes
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- Quitting from the Roster screen no longer crashes
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- Many dialog fixes
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- Many dialog fixes
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- The "Blue Comm Screen" problem no longer occurs
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- The "Blue Comm Screen" problem no longer occurs
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- Handling bogus content directories made cleaner
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- Combat Energy computation in Outfit Flagship screen corrected
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- Combat Energy computation in Outfit Flagship screen corrected
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- A game crash that manifested when pausing after 85 minutes has been
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- A game crash that manifested when pausing after 85 minutes has been
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corrected
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corrected
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@@ -70,7 +70,6 @@ BUGFIXES
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INTERNAL CHANGES
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INTERNAL CHANGES
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- Legacy C keywords removed
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- Thread system completely reworked to provide more detailed thread
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- Thread system completely reworked to provide more detailed thread
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information, and to prevent resource leaks
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information, and to prevent resource leaks
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- Sound code is now virtualized and separate from game logic
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- Sound code is now virtualized and separate from game logic
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@@ -80,7 +79,10 @@ INTERNAL CHANGES
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- Build scripts made more robust
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- Build scripts made more robust
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- Window-drawing code was lifted out of confirm.c and made more general
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- Window-drawing code was lifted out of confirm.c and made more general
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- Lots of debugging functions
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- Lots of debugging functions
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- Character codes over 136 may now be part of fonts
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- Unicode support for game dialogs and fonts
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- Lots of code cleanups
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- Documentation of more internals
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Version 0.3
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Version 0.3
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-------------
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-------------
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