Eliminate some compile-time warnings.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1351 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -378,7 +378,7 @@ ship_weapons (ELEMENTPTR ShipPtr, ELEMENTPTR OtherPtr, COUNT
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w = *WeaponPtr;
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if (w)
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{
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EPtr = LockElement (w, &EPtr);
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LockElement (w, &EPtr);
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if (EPtr->state_flags & APPEARING)
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{
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EPtr->next = EPtr->current;
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@@ -311,7 +311,7 @@ ship_postprocess (PELEMENT ElementPtr)
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{
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ELEMENTPTR EPtr;
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EPtr = LockElement (w, &EPtr);
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LockElement (w, &EPtr);
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SetElementStarShip (EPtr, StarShipPtr);
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if (!played_sfx)
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{
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