Basic support for .ani based ship spins.

At the moment there are no pauseframes or annotations.


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2764 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
mcmartin
2007-05-26 09:02:50 +00:00
parent 34805c6bf4
commit 2e2d793569
4 changed files with 79 additions and 4 deletions
+1
View File
@@ -1,4 +1,5 @@
Changes towards version 0.7:
- Basic support for .ani-based shipspin animations - Michael
- Fixed some Melnorme history info timestamps - Alex
- Fixed Ur-Quan story timestamps, from Vlad-Ceru Opran
- Removed the 256-frame limit on .ani files - Michael
+20 -2
View File
@@ -53,10 +53,28 @@ DoShipSpin (COUNT index, MUSIC_REF hMusic)
StopMusic ();
FreeHyperData ();
sprintf (vnbuf, "slides/spins/ship%02u.duk", (unsigned)index);
sprintf (snbuf, "slides/spins/ship%02u.aif", (unsigned)index);
DoFMVEx (vnbuf, "slides/spins/spin.aif", snbuf, SHIP_SPIN_LOOP_FRAME);
if (optWhichIntro == OPT_PC || !DoFMVEx (vnbuf, "slides/spins/spin.aif", snbuf, SHIP_SPIN_LOOP_FRAME))
{
FRAME f;
sprintf (vnbuf, "slides/spins/ship%02u.ani", (unsigned)index);
f = CaptureDrawable (LoadGraphicFile (vnbuf));
if (f)
{
clut_buf[0] = FadeAllToColor;
XFormColorMap ((COLORMAPPTR)clut_buf, ONE_SECOND / 20);
FlushColorXForms ();
ShowShipAnim (f);
DestroyDrawable (ReleaseDrawable (f));
}
clut_buf[0] = FadeAllToBlack;
SleepThreadUntil (XFormColorMap ((COLORMAPPTR)clut_buf, ONE_SECOND / 4));
FlushColorXForms ();
}
GetContextClipRect (&old_r);
r.corner.x = r.corner.y = 0;
+3 -1
View File
@@ -18,6 +18,8 @@
#define _FMV_H
#include "libs/compiler.h"
#include "libs/sndlib.h"
#include "libs/gfxlib.h"
#define WANT_SHIP_SPINS
extern void Logo (void);
@@ -25,7 +27,6 @@ extern void SplashScreen (void (* DoProcessing)(DWORD TimeOut));
extern void Introduction (void);
extern void Victory (void);
#include "libs/sndlib.h"
extern void DoShipSpin (COUNT index, MUSIC_REF hMusic);
extern BOOLEAN DoFMV (const char *name);
@@ -35,6 +36,7 @@ extern BOOLEAN DoFMVEx (const char *name, const char *audname,
extern BOOLEAN ShowPresentation (STRING PresStr);
extern BOOLEAN ShowPresentationFile (const char *name);
extern BOOLEAN ShowShipAnim (FRAME anim);
#endif /* _FMV_H */
+55 -1
View File
@@ -68,9 +68,18 @@ typedef struct
} PRESENTATION_INPUT_STATE;
typedef struct {
/* standard state required by DoInput */
BOOLEAN (*InputFunc) (void *pInputState);
COUNT MenuRepeatDelay;
/* Spinanim state */
STAMP anim;
TimeCount last_time;
} SPINANIM_INPUT_STATE;
static BOOLEAN DoPresentation (void *pIS);
static BOOLEAN DoSpinAnim (void *pIS);
BOOLEAN
DoFMVEx (const char *name, const char *audname, const char *speechname,
@@ -758,4 +767,49 @@ ShowPresentation (STRING PresStr)
return TRUE;
}
/* This needs expansion; in particular, it needs to handle pause
* frames and annotations */
static BOOLEAN
DoSpinAnim (void *pIS)
{
SPINANIM_INPUT_STATE *pSIS = (SPINANIM_INPUT_STATE *)pIS;
STAMP *s = &pSIS->anim;
if (AnyButtonPress (FALSE)
|| (GLOBAL (CurrentActivity) & CHECK_ABORT))
{
return FALSE;
}
DrawStamp (s);
s->frame = SetRelFrameIndex (s->frame, 1);
if (GetFrameIndex(s->frame) == 0)
{
return FALSE;
}
SleepThread (pSIS->last_time + ONE_SECOND / 30 - GetTimeCounter ());
pSIS->last_time = GetTimeCounter ();
return TRUE;
}
BOOLEAN
ShowShipAnim (FRAME anim)
{
SPINANIM_INPUT_STATE is;
is.anim.origin.x = SCREEN_WIDTH >> 1;
is.anim.origin.y = SCREEN_HEIGHT >> 1;
is.anim.frame = anim;
is.last_time = GetTimeCounter ();
is.InputFunc = DoSpinAnim;
is.MenuRepeatDelay = 0;
DoInput (&is, TRUE);
return TRUE;
}