some additions

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1589 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2005-03-17 16:45:01 +00:00
parent 20c181b98c
commit 2761a88c47
+5 -1
View File
@@ -17,12 +17,16 @@ On DOS, Umgah cone was a composite of a cone mask + spritz images;
on 3DO, cone images multiplied 3x and are already a combination of on 3DO, cone images multiplied 3x and are already a combination of
cone + spritz. cone + spritz.
*Blackurq* [Kohr-Ah] *Blackurq* [Kohr-Ah]
Ship images were regenrated for 3DO with a light source Ship images were regenerated for 3DO with a light source
at a different position (so the angle is diff). This improved the overall look at a different position (so the angle is diff). This improved the overall look
of the ship, especially frame 14, which was simply ugly on DOS. of the ship, especially frame 14, which was simply ugly on DOS.
And, of course, the FRIED is blue on 3DO and was yellow on DOS. And, of course, the FRIED is blue on 3DO and was yellow on DOS.
*Chenjesu* *Chenjesu*
Not really a change, med.14 frame has bad transparency info on DOS. Not really a change, med.14 frame has bad transparency info on DOS.
*Utwig*
DOS has apparently derelict ship frames (16-18).
HYPOTHESIS: ship special was originally intended to be some entirely
different.
*Sa-Matra* *Sa-Matra*
The captain portrait is bigger in UQM (same size on DOS and 3DO). The captain portrait is bigger in UQM (same size on DOS and 3DO).