Changed default keys.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1786 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2005-05-16 22:59:54 +00:00
parent 1a086d71d5
commit 20dc550856
2 changed files with 120 additions and 80 deletions
+86 -45
View File
@@ -25,7 +25,9 @@ Menu-Page-Down: key PageDown
Menu-Zoom-In: key PageUp
Menu-Zoom-Out: key PageDown
Menu-Select: key Return
Menu-Select: key RightControl
Menu-Cancel: key Space
Menu-Cancel: key RightShift
Menu-Delete: key Delete
# ... and the number pad. Note that zoom controls on the starmap are
@@ -46,39 +48,42 @@ Menu-Delete: key Keypad-.
# Melee and the player in the full game. Again, the player has the
# option of using either the number pad or the arrow keys.
Player-1-Thrust: key Return
Player-1-Thrust: key Up
Player-1-Left: key Left
Player-1-Right: key Right
Player-1-Weapon: key RightShift
Player-1-Special: key RightControl
Player-1-Left: key Left
Player-1-Right: key Right
Player-1-Weapon: key Return
Player-1-Weapon: key RightControl
Player-1-Special: key RightShift
Player-1-Escape: key Escape
Player-1-Thrust: key Keypad-Enter
Player-1-Thrust: key Keypad-8
Player-1-Left: key Keypad-4
Player-1-Right: key Keypad-6
Player-1-Weapon: key Keypad-Enter
Player-1-Special: key Keypad-0
Player-1-Weapon: key ]
Player-1-Special: key [
# Lander controls. These map mostly to Player 1's controls.
Lander-Thrust: key Return
Lander-Thrust: key Up
Lander-Left: key Left
Lander-Right: key Right
Lander-Right: key Right
Lander-Weapon: key Return
Lander-Weapon: key RightControl
Lander-Escape: key RightShift
Lander-Escape: key Space
Lander-Thrust: key Keypad-Enter
Lander-Thrust: key Keypad-8
Lander-Left: key Keypad-4
Lander-Right: key Keypad-6
Lander-Weapon: key Keypad-Enter
Lander-Escape: key Keypad-0
Lander-Weapon: key RightShift
Lander-Weapon: key ]
Lander-Escape: key Escape
Lander-Escape: key RightControl
Lander-Escape: key [
Lander-Escape: key Escape
# Player 2's flight controls. We add the key 'd' to let him
# move down in the super-melee ship selection.
@@ -90,9 +95,9 @@ Player-2-Weapon: key q
Player-2-Special: key a
# System utility keys.
Pause: key Pause
Pause: key F1
Exit: key F10
Abort: key F12
# This is a sample joystick configuration. This is intended to work
# primarily under WinXP with a USB analog/digital gamepad. The
@@ -102,38 +107,74 @@ Abort: key F12
# gives us a chance to give examples for all of the various input types
# that UQM can handle.
# joystick 0 threshold 10000 # How far to move before it counts; 0-30000
# Menu-Left: joystick 0 axis 0 negative
# Player-1-Left: joystick 0 axis 0 negative
# Lander-Left: joystick 0 axis 0 negative
# Menu-Right: joystick 0 axis 0 positive
# Player-1-Right: joystick 0 axis 0 positive
# Lander-Right: joystick 0 axis 0 positive
# Menu-Up: joystick 0 axis 1 negative
# Player-1-Thrust: joystick 0 axis 1 negative
# Lander-Thrust: joystick 0 axis 1 negative
# Menu-Down: joystick 0 axis 1 positive
# Menu-Cancel: joystick 0 button 0
# Player-1-Special: joystick 0 button 0
# Menu-Select: joystick 0 button 1
# Player-1-Weapon: joystick 0 button 1
# Lander-Weapon: joystick 0 button 1
# Menu-Page-Up: joystick 0 button 4
# Menu-Page-Down: joystick 0 button 5
# Menu-Zoom-In: joystick 0 button 6
# Player-1-Escape: joystick 0 button 6
# Lander-Escape: joystick 0 button 6
# Menu-Zoom-Out: joystick 0 button 7
joystick 0 threshold 10000 # How far to move before it counts; 0-30000
Menu-Left: joystick 0 axis 0 negative
Player-1-Left: joystick 0 axis 0 negative
Lander-Left: joystick 0 axis 0 negative
Menu-Right: joystick 0 axis 0 positive
Player-1-Right: joystick 0 axis 0 positive
Lander-Right: joystick 0 axis 0 positive
Menu-Up: joystick 0 axis 1 negative
Player-1-Thrust: joystick 0 axis 1 negative
Lander-Thrust: joystick 0 axis 1 negative
Menu-Down: joystick 0 axis 1 positive
Menu-Cancel: joystick 0 button 0
Player-1-Special: joystick 0 button 0
Menu-Select: joystick 0 button 1
Player-1-Weapon: joystick 0 button 1
Lander-Weapon: joystick 0 button 1
Menu-Page-Up: joystick 0 button 4
Menu-Page-Down: joystick 0 button 5
Menu-Zoom-In: joystick 0 button 6
Player-1-Escape: joystick 0 button 6
Lander-Escape: joystick 0 button 6
Menu-Zoom-Out: joystick 0 button 7
# And now the POV hat controls.
# Menu-Left: joystick 0 hat 0 left
# Player-1-Left: joystick 0 hat 0 left
# Lander-Left: joystick 0 hat 0 left
# Menu-Right: joystick 0 hat 0 right
# Player-1-Right: joystick 0 hat 0 right
# Lander-Right: joystick 0 hat 0 right
# Menu-Up: joystick 0 hat 0 up
# Player-1-Thrust: joystick 0 hat 0 up
# Lander-Thrust: joystick 0 hat 0 up
# Menu-Down: joystick 0 hat 0 down
Menu-Left: joystick 0 hat 0 left
Player-1-Left: joystick 0 hat 0 left
Lander-Left: joystick 0 hat 0 left
Menu-Right: joystick 0 hat 0 right
Player-1-Right: joystick 0 hat 0 right
Lander-Right: joystick 0 hat 0 right
Menu-Up: joystick 0 hat 0 up
Player-1-Thrust: joystick 0 hat 0 up
Lander-Thrust: joystick 0 hat 0 up
Menu-Down: joystick 0 hat 0 down
# Second joystick
joystick 1 threshold 10000 # How far to move before it counts; 0-30000
Menu-Left: joystick 1 axis 0 negative
Player-1-Left: joystick 1 axis 0 negative
Lander-Left: joystick 1 axis 0 negative
Menu-Right: joystick 1 axis 0 positive
Player-1-Right: joystick 1 axis 0 positive
Lander-Right: joystick 1 axis 0 positive
Menu-Up: joystick 1 axis 1 negative
Player-1-Thrust: joystick 1 axis 1 negative
Lander-Thrust: joystick 1 axis 1 negative
Menu-Down: joystick 1 axis 1 positive
Menu-Cancel: joystick 1 button 0
Player-1-Special: joystick 1 button 0
Menu-Select: joystick 1 button 1
Player-1-Weapon: joystick 1 button 1
Lander-Weapon: joystick 1 button 1
Menu-Page-Up: joystick 1 button 4
Menu-Page-Down: joystick 1 button 5
Menu-Zoom-In: joystick 1 button 6
Player-1-Escape: joystick 1 button 6
Lander-Escape: joystick 1 button 6
Menu-Zoom-Out: joystick 1 button 7
# POV hat controls for the second joystick
Menu-Left: joystick 1 hat 0 left
Player-1-Left: joystick 1 hat 0 left
Lander-Left: joystick 1 hat 0 left
Menu-Right: joystick 1 hat 0 right
Player-1-Right: joystick 1 hat 0 right
Lander-Right: joystick 1 hat 0 right
Menu-Up: joystick 1 hat 0 up
Player-1-Thrust: joystick 1 hat 0 up
Lander-Thrust: joystick 1 hat 0 up
Menu-Down: joystick 1 hat 0 down