Changed default keys.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1786 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
+86
-45
@@ -25,7 +25,9 @@ Menu-Page-Down: key PageDown
|
||||
Menu-Zoom-In: key PageUp
|
||||
Menu-Zoom-Out: key PageDown
|
||||
Menu-Select: key Return
|
||||
Menu-Select: key RightControl
|
||||
Menu-Cancel: key Space
|
||||
Menu-Cancel: key RightShift
|
||||
Menu-Delete: key Delete
|
||||
|
||||
# ... and the number pad. Note that zoom controls on the starmap are
|
||||
@@ -46,39 +48,42 @@ Menu-Delete: key Keypad-.
|
||||
# Melee and the player in the full game. Again, the player has the
|
||||
# option of using either the number pad or the arrow keys.
|
||||
|
||||
Player-1-Thrust: key Return
|
||||
Player-1-Thrust: key Up
|
||||
Player-1-Left: key Left
|
||||
Player-1-Right: key Right
|
||||
Player-1-Weapon: key RightShift
|
||||
Player-1-Special: key RightControl
|
||||
Player-1-Left: key Left
|
||||
Player-1-Right: key Right
|
||||
Player-1-Weapon: key Return
|
||||
Player-1-Weapon: key RightControl
|
||||
Player-1-Special: key RightShift
|
||||
Player-1-Escape: key Escape
|
||||
|
||||
Player-1-Thrust: key Keypad-Enter
|
||||
Player-1-Thrust: key Keypad-8
|
||||
Player-1-Left: key Keypad-4
|
||||
Player-1-Right: key Keypad-6
|
||||
Player-1-Weapon: key Keypad-Enter
|
||||
Player-1-Special: key Keypad-0
|
||||
|
||||
Player-1-Weapon: key ]
|
||||
Player-1-Special: key [
|
||||
|
||||
# Lander controls. These map mostly to Player 1's controls.
|
||||
|
||||
Lander-Thrust: key Return
|
||||
Lander-Thrust: key Up
|
||||
Lander-Left: key Left
|
||||
Lander-Right: key Right
|
||||
Lander-Right: key Right
|
||||
Lander-Weapon: key Return
|
||||
Lander-Weapon: key RightControl
|
||||
Lander-Escape: key RightShift
|
||||
Lander-Escape: key Space
|
||||
|
||||
Lander-Thrust: key Keypad-Enter
|
||||
Lander-Thrust: key Keypad-8
|
||||
Lander-Left: key Keypad-4
|
||||
Lander-Right: key Keypad-6
|
||||
Lander-Weapon: key Keypad-Enter
|
||||
Lander-Escape: key Keypad-0
|
||||
|
||||
Lander-Weapon: key RightShift
|
||||
Lander-Weapon: key ]
|
||||
Lander-Escape: key Escape
|
||||
Lander-Escape: key RightControl
|
||||
Lander-Escape: key [
|
||||
Lander-Escape: key Escape
|
||||
|
||||
# Player 2's flight controls. We add the key 'd' to let him
|
||||
# move down in the super-melee ship selection.
|
||||
@@ -90,9 +95,9 @@ Player-2-Weapon: key q
|
||||
Player-2-Special: key a
|
||||
|
||||
# System utility keys.
|
||||
Pause: key Pause
|
||||
Pause: key F1
|
||||
Exit: key F10
|
||||
Abort: key F12
|
||||
|
||||
# This is a sample joystick configuration. This is intended to work
|
||||
# primarily under WinXP with a USB analog/digital gamepad. The
|
||||
@@ -102,38 +107,74 @@ Abort: key F12
|
||||
# gives us a chance to give examples for all of the various input types
|
||||
# that UQM can handle.
|
||||
|
||||
# joystick 0 threshold 10000 # How far to move before it counts; 0-30000
|
||||
# Menu-Left: joystick 0 axis 0 negative
|
||||
# Player-1-Left: joystick 0 axis 0 negative
|
||||
# Lander-Left: joystick 0 axis 0 negative
|
||||
# Menu-Right: joystick 0 axis 0 positive
|
||||
# Player-1-Right: joystick 0 axis 0 positive
|
||||
# Lander-Right: joystick 0 axis 0 positive
|
||||
# Menu-Up: joystick 0 axis 1 negative
|
||||
# Player-1-Thrust: joystick 0 axis 1 negative
|
||||
# Lander-Thrust: joystick 0 axis 1 negative
|
||||
# Menu-Down: joystick 0 axis 1 positive
|
||||
# Menu-Cancel: joystick 0 button 0
|
||||
# Player-1-Special: joystick 0 button 0
|
||||
# Menu-Select: joystick 0 button 1
|
||||
# Player-1-Weapon: joystick 0 button 1
|
||||
# Lander-Weapon: joystick 0 button 1
|
||||
# Menu-Page-Up: joystick 0 button 4
|
||||
# Menu-Page-Down: joystick 0 button 5
|
||||
# Menu-Zoom-In: joystick 0 button 6
|
||||
# Player-1-Escape: joystick 0 button 6
|
||||
# Lander-Escape: joystick 0 button 6
|
||||
# Menu-Zoom-Out: joystick 0 button 7
|
||||
joystick 0 threshold 10000 # How far to move before it counts; 0-30000
|
||||
Menu-Left: joystick 0 axis 0 negative
|
||||
Player-1-Left: joystick 0 axis 0 negative
|
||||
Lander-Left: joystick 0 axis 0 negative
|
||||
Menu-Right: joystick 0 axis 0 positive
|
||||
Player-1-Right: joystick 0 axis 0 positive
|
||||
Lander-Right: joystick 0 axis 0 positive
|
||||
Menu-Up: joystick 0 axis 1 negative
|
||||
Player-1-Thrust: joystick 0 axis 1 negative
|
||||
Lander-Thrust: joystick 0 axis 1 negative
|
||||
Menu-Down: joystick 0 axis 1 positive
|
||||
Menu-Cancel: joystick 0 button 0
|
||||
Player-1-Special: joystick 0 button 0
|
||||
Menu-Select: joystick 0 button 1
|
||||
Player-1-Weapon: joystick 0 button 1
|
||||
Lander-Weapon: joystick 0 button 1
|
||||
Menu-Page-Up: joystick 0 button 4
|
||||
Menu-Page-Down: joystick 0 button 5
|
||||
Menu-Zoom-In: joystick 0 button 6
|
||||
Player-1-Escape: joystick 0 button 6
|
||||
Lander-Escape: joystick 0 button 6
|
||||
Menu-Zoom-Out: joystick 0 button 7
|
||||
|
||||
# And now the POV hat controls.
|
||||
# Menu-Left: joystick 0 hat 0 left
|
||||
# Player-1-Left: joystick 0 hat 0 left
|
||||
# Lander-Left: joystick 0 hat 0 left
|
||||
# Menu-Right: joystick 0 hat 0 right
|
||||
# Player-1-Right: joystick 0 hat 0 right
|
||||
# Lander-Right: joystick 0 hat 0 right
|
||||
# Menu-Up: joystick 0 hat 0 up
|
||||
# Player-1-Thrust: joystick 0 hat 0 up
|
||||
# Lander-Thrust: joystick 0 hat 0 up
|
||||
# Menu-Down: joystick 0 hat 0 down
|
||||
Menu-Left: joystick 0 hat 0 left
|
||||
Player-1-Left: joystick 0 hat 0 left
|
||||
Lander-Left: joystick 0 hat 0 left
|
||||
Menu-Right: joystick 0 hat 0 right
|
||||
Player-1-Right: joystick 0 hat 0 right
|
||||
Lander-Right: joystick 0 hat 0 right
|
||||
Menu-Up: joystick 0 hat 0 up
|
||||
Player-1-Thrust: joystick 0 hat 0 up
|
||||
Lander-Thrust: joystick 0 hat 0 up
|
||||
Menu-Down: joystick 0 hat 0 down
|
||||
|
||||
# Second joystick
|
||||
joystick 1 threshold 10000 # How far to move before it counts; 0-30000
|
||||
Menu-Left: joystick 1 axis 0 negative
|
||||
Player-1-Left: joystick 1 axis 0 negative
|
||||
Lander-Left: joystick 1 axis 0 negative
|
||||
Menu-Right: joystick 1 axis 0 positive
|
||||
Player-1-Right: joystick 1 axis 0 positive
|
||||
Lander-Right: joystick 1 axis 0 positive
|
||||
Menu-Up: joystick 1 axis 1 negative
|
||||
Player-1-Thrust: joystick 1 axis 1 negative
|
||||
Lander-Thrust: joystick 1 axis 1 negative
|
||||
Menu-Down: joystick 1 axis 1 positive
|
||||
Menu-Cancel: joystick 1 button 0
|
||||
Player-1-Special: joystick 1 button 0
|
||||
Menu-Select: joystick 1 button 1
|
||||
Player-1-Weapon: joystick 1 button 1
|
||||
Lander-Weapon: joystick 1 button 1
|
||||
Menu-Page-Up: joystick 1 button 4
|
||||
Menu-Page-Down: joystick 1 button 5
|
||||
Menu-Zoom-In: joystick 1 button 6
|
||||
Player-1-Escape: joystick 1 button 6
|
||||
Lander-Escape: joystick 1 button 6
|
||||
Menu-Zoom-Out: joystick 1 button 7
|
||||
|
||||
# POV hat controls for the second joystick
|
||||
Menu-Left: joystick 1 hat 0 left
|
||||
Player-1-Left: joystick 1 hat 0 left
|
||||
Lander-Left: joystick 1 hat 0 left
|
||||
Menu-Right: joystick 1 hat 0 right
|
||||
Player-1-Right: joystick 1 hat 0 right
|
||||
Lander-Right: joystick 1 hat 0 right
|
||||
Menu-Up: joystick 1 hat 0 up
|
||||
Player-1-Thrust: joystick 1 hat 0 up
|
||||
Lander-Thrust: joystick 1 hat 0 up
|
||||
Menu-Down: joystick 1 hat 0 down
|
||||
|
||||
|
||||
+34
-35
@@ -483,71 +483,70 @@ does grievous damage.
|
||||
|
||||
GENERAL GAME CONTROLS SUMMARY
|
||||
|
||||
F1 Pause game
|
||||
F10 Exit game
|
||||
F12 Emergency exit
|
||||
F1 or PAUSE Pause game
|
||||
F10 Exit game
|
||||
|
||||
FULL GAME CONTROLS SUMMARY
|
||||
|
||||
Space flight
|
||||
|
||||
UP or ENTER: Thrust
|
||||
LEFT and RIGHT: Steer
|
||||
SPACE: Main menu
|
||||
UP Thrust
|
||||
LEFT and RIGHT: Steer
|
||||
SPACE or RIGHT SHIFT: Main menu
|
||||
|
||||
Menus
|
||||
|
||||
Arrow Keys: Scroll through selections
|
||||
ENTER: Make selection
|
||||
SPACE: Up one level
|
||||
Arrow Keys: Scroll through selections
|
||||
ENTER or RIGHT CTRL: Make selection
|
||||
SPACE or RIGHT SHIFT: Up one level
|
||||
|
||||
Conversations
|
||||
|
||||
LEFT and RIGHT: Rewind/Forward
|
||||
UP and DOWN: Scroll through selections
|
||||
ENTER: Make selection
|
||||
SPACE: Skip, Show/Hide summary
|
||||
LEFT and RIGHT: Rewind/Forward
|
||||
UP and DOWN: Scroll through selections
|
||||
ENTER or RIGHT CTRL: Make selection
|
||||
SPACE or RIGHT SHIFT: Skip, Show/Hide summary
|
||||
|
||||
Star Map
|
||||
|
||||
Arrow Keys: Move the crosshair
|
||||
ENTER: Select destination
|
||||
SPACE: Main menu
|
||||
Keypad +: Zoom in
|
||||
Keypad -: Zoom out
|
||||
Arrow Keys: Move the crosshair
|
||||
ENTER or RIGHT CTRL: Select destination
|
||||
SPACE or RIGHT SHIFT: Main menu
|
||||
Keypad +: Zoom in
|
||||
Keypad -: Zoom out
|
||||
|
||||
Space Combat
|
||||
|
||||
UP or ENTER: Thrust
|
||||
LEFT and RIGHT: Steer
|
||||
RIGHT SHIFT: Fire Primary Weapon
|
||||
RIGHT CTRL: Fire Secondary Weapon
|
||||
ESCAPE: Emergency Warp Escape
|
||||
UP: Thrust
|
||||
LEFT and RIGHT: Steer
|
||||
RIGHT CTRL or ] or ENTER: Fire Primary Weapon
|
||||
RIGHT SHIFT or [: Fire Secondary Weapon
|
||||
ESCAPE: Emergency Warp Escape
|
||||
|
||||
|
||||
Planet Exploration
|
||||
|
||||
UP or ENTER: Forward
|
||||
LEFT and RIGHT: Steer
|
||||
RIGHT SHIFT: Fire stun bolt
|
||||
ESCAPE: Blast off
|
||||
UP: Forward
|
||||
LEFT and RIGHT: Steer
|
||||
RIGHT CTRL or ] or ENTER: Fire stun bolt
|
||||
RIGHT SHIFT or [ or ESCAPE: Blast off
|
||||
|
||||
|
||||
MELEE CONTROLS SUMMARY
|
||||
|
||||
Top Player
|
||||
|
||||
E: Thrust
|
||||
S and F: Steer
|
||||
Q: Fire Primary Weapon
|
||||
A: Fire Secondary Weapon
|
||||
E: Thrust
|
||||
S and F: Steer
|
||||
Q: Fire Primary Weapon
|
||||
A: Fire Secondary Weapon
|
||||
|
||||
Bottom Player
|
||||
|
||||
UP or ENTER: Thrust
|
||||
LEFT and RIGHT: Steer
|
||||
RIGHT SHIFT: Fire Primary Weapon
|
||||
RIGHT CTRL: Fire Secondary Weapon
|
||||
UP or ENTER: Thrust
|
||||
LEFT and RIGHT: Steer
|
||||
RIGHT CTRL or ] or ENTER: Fire Primary Weapon
|
||||
RIGHT SHIFT or [: Fire Secondary Weapon
|
||||
|
||||
|
||||
These controls are configurable by editing the keys.cfg file which will
|
||||
|
||||
Reference in New Issue
Block a user