git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@475 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-12-23 20:00:06 +00:00
parent 36ec73ebb5
commit 1d77fb149b
2 changed files with 1 additions and 2 deletions
+1
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@@ -1,4 +1,5 @@
0.2:
- Crosshair in orbit leaving light trace to image in OpenGL mode fixed -Mika
- Planet scan should now take ~2secs on all computers -PhracturedBlue
- Updated earth image to look nicer (no vertical lines) -PhracturedBlue
- Clock semaphore is now created with a value of 0 -PhracturedBlue
-2
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@@ -70,8 +70,6 @@ Glitches (don't crash the game, medium priority):
- Probably happens in some other situations too
- Under some conditions, the direction the ship is facing in Hyperspace
isn't restored when loading.
- Moving crosshair in planet screen leaves a light trace to the image
in OpenGL mode (SDL surface format conversion problem)
- You seem to be able to do certain things before you're supposed to
- saying the phrase 'What you are doing it wrong'
- demanding the Shofixti Maidens from Zex