From 1d77fb149b076332852a0551f02c16707207a8eb Mon Sep 17 00:00:00 2001 From: gewlitys Date: Mon, 23 Dec 2002 20:00:06 +0000 Subject: [PATCH] updated git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@475 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/ChangeLog | 1 + sc2/TODO | 2 -- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/sc2/ChangeLog b/sc2/ChangeLog index 72e98e82a..552f626a4 100644 --- a/sc2/ChangeLog +++ b/sc2/ChangeLog @@ -1,4 +1,5 @@ 0.2: +- Crosshair in orbit leaving light trace to image in OpenGL mode fixed -Mika - Planet scan should now take ~2secs on all computers -PhracturedBlue - Updated earth image to look nicer (no vertical lines) -PhracturedBlue - Clock semaphore is now created with a value of 0 -PhracturedBlue diff --git a/sc2/TODO b/sc2/TODO index 2984da335..f69c97b91 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -70,8 +70,6 @@ Glitches (don't crash the game, medium priority): - Probably happens in some other situations too - Under some conditions, the direction the ship is facing in Hyperspace isn't restored when loading. -- Moving crosshair in planet screen leaves a light trace to the image - in OpenGL mode (SDL surface format conversion problem) - You seem to be able to do certain things before you're supposed to - saying the phrase 'What you are doing it wrong' - demanding the Shofixti Maidens from Zex