updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@475 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -1,4 +1,5 @@
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0.2:
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0.2:
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- Crosshair in orbit leaving light trace to image in OpenGL mode fixed -Mika
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- Planet scan should now take ~2secs on all computers -PhracturedBlue
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- Planet scan should now take ~2secs on all computers -PhracturedBlue
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- Updated earth image to look nicer (no vertical lines) -PhracturedBlue
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- Updated earth image to look nicer (no vertical lines) -PhracturedBlue
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- Clock semaphore is now created with a value of 0 -PhracturedBlue
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- Clock semaphore is now created with a value of 0 -PhracturedBlue
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@@ -70,8 +70,6 @@ Glitches (don't crash the game, medium priority):
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- Probably happens in some other situations too
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- Probably happens in some other situations too
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- Under some conditions, the direction the ship is facing in Hyperspace
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- Under some conditions, the direction the ship is facing in Hyperspace
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isn't restored when loading.
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isn't restored when loading.
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- Moving crosshair in planet screen leaves a light trace to the image
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in OpenGL mode (SDL surface format conversion problem)
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- You seem to be able to do certain things before you're supposed to
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- You seem to be able to do certain things before you're supposed to
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- saying the phrase 'What you are doing it wrong'
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- saying the phrase 'What you are doing it wrong'
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- demanding the Shofixti Maidens from Zex
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- demanding the Shofixti Maidens from Zex
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