git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@258 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2002-11-29 17:05:44 +00:00
parent f322212421
commit 1c4af7a11c
2 changed files with 10 additions and 4 deletions
-4
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@@ -35,8 +35,6 @@ The bugs reported but not yet verified:
just has the last 3-or-so seconds after the melee ended repeating over and
over in the background."
- "minor graphic glitch around fwiffo's eye"
- "minor sound glitch when fighting the sylandro probe the lightning bolts it
uses sounds like lightning on planets"
@@ -83,8 +81,6 @@ The bugs reported but not yet verified:
sol(the location I have set to auto pilot) only it flies like it flies
right, instead of down. probably the flagship images prob"
- Activating Portal scanner sounds the 'device failed' sound.
- "For some odd reason, the new graphical menus are constantly freezing on
me. I've played 15 times so far. 10 times it froze while I was trying to
use the menu (in regular, Bilateral, and Sai graphics modes), once while I
+10
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@@ -91,6 +91,16 @@ Glitches (don't crash the game, medium priority):
bounded by. (SAFE_X?)
- keys are always referenced as gamepad buttons ("Press (B) to exit")
- lander speed varies per computer
- "device used successfully" and "device usage failed" sounds are identical
(the failure one)
- The fuel range calculator on the starmap does not work correctly.
Estimate too small. May be a rounding error.
- spathi blink and other spathi animation may go out of sync
- subtitles may go past the bottom boundary
- If you win a Melee, and then are blown up yourself, the sound loops
until the game is quit. It still functions, it just has the last 3-or-so
seconds after the melee ended repeating over and over in the background."
Implementation bugs (low priority):
- Scaling code problems: