Added guides for alpha testers

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@232 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
mcmartin
2002-11-22 17:07:47 +00:00
parent f508649ed1
commit 16f20ec47d
+35 -9
View File
@@ -12,10 +12,11 @@ be good to go.
STARTING THE GAME
Simply invoke UQM.EXE from the content directory to run the game.
This will use the default settings, which are 3DO music, 640x480
windowed mode, and pure SDL graphics drivers. You may pass various
command line options to customize your experience:
Simply invoke the executable from the directory you installed UQM in
to run the game. (Under Windows, this is uqm.exe; under Linux, it's
uqm.) This will use the default settings, which are 3DO music,
640x480 windowed mode, and pure SDL graphics drivers. You may pass
various command line options to customize your experience:
-r 320x240 (or --res)
@@ -90,6 +91,31 @@ sounds. Slower machines should lower the audio quality.
Disables subtitles.
BUG REPORTS
This is an alpha release. That means several things. First, it means
that you're an alpha tester. Be proud. Second, it means that the
game is likely to crash with great frequency. Upon finding a problem,
we'd like you to report it in our forum, but before you do, please do
the following:
- Try to isolate what causes it: "Crashes with a null dereference
about half the time when firing and taunting with a Pkunk" is better
than "Melee doesn't work." If the game crashes, notice what error
is produced; if the game hangs, check to see if the game-exit key
(the backquote `) works.
- Check the TODO file in the top directory to make sure that we don't
already know about it.
- Go to the Ur-Quan Masters forums at http://sc2.sf.net/ and post a
description of the crash in the Technical Issues and Bugs forum.
Check the posts on that forum first, to see if it's already been
reported. If it's been reported, and you have more information, feel
free to confirm that you've reproduced it. If ten people have already
confirmed it, though, it's probably best to treat it as duly reported.
THE STORY SO FAR
For the past decade, Earth and the rest of the Alliance of Free Stars
@@ -136,20 +162,20 @@ so harvest them wherever you can. There are nine varieties, each
color coded:
COMMON ELEMENTS (carbon, nitrogen) are cyan. Worth 1 resource unit
(RU) each.
(RU) per unit.
CORROSIVES (chlorine, iodine) are red. 2 RU per unit.
BASE METALS (iron, tin) are grey. These are common, and usually worth
harvesting, but not terribly valuable. 3 RU per unit.
NOBLE GASSES (argon, xenon) are blue, and 4 RU each.
NOBLE GASSES (argon, xenon) are blue. 4 RU per unit.
RARE EARTHS (lanthanum, ytterbium) are green. 5 RU per.
RARE EARTHS (lanthanum, ytterbium) are green. 5 RU per unit.
PRECIOUS ELEMENTS (gold, silver) are yellow. 6 RU per.
PRECIOUS ELEMENTS (gold, silver) are yellow. 6 RU per unit.
RADIOACTIVES (uranium, astatine) are orange. 8 RU per.
RADIOACTIVES (uranium, astatine) are orange. 8 RU per unit.
EXOTICS (antimatter, magnetic monopoles) are purple, and a princely 20
RU per cargo unit.